Character Modeling




Mouse Detectives
Mouse Detective is a fun 3D project featuring a curious little mouse on a mission. I was inspired by the concept art by Paul Cohen. I sculpted it in ZBrush and rendered it in Maya, focusing on adding personality and charm to bring these tiny characters to life.


  
   

   


   












FLower Fairy

Flower Fairy is a project that allowed me to combine all the tools and techniques I’ve mastered as a 3D artist. From sculpting in ZBrush and retopologizing in Maya to creating a polished turntable and experimenting with lighting in Unreal Engine, this project was a true blend of technical precision and creative exploration. I even incorporated environment assets to enhance the mood and storytelling, making it a comprehensive showcase of my skills.



Concept Art by @1gusakat



Maya TurnTable





Unreal Engine Lighting









 











Street Man
Streetmen is a 3D character inspired by Aleksey Baydakov’s concept art. I sculpted it in ZBrush, retopologized in Maya, and textured in Substance Painter, bringing the playful design to life with bold details and vibrant colors.

Concept Art by Aleksey Baydakov

       

         














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