Goblin Pharmacy
CG Environment Modeling Project
This project was a rewarding challenge where I combined Maya and ZBrush for modeling, then used Substance Painter for texturing and Maya for lighting. It was an exciting process to bring the environment to life, balancing technical precision with creative expression. Despite the challenges, I had so much fun experimenting and refining every detail to create a visually compelling scene.
CG Environment Modeling Project
This project was a rewarding challenge where I combined Maya and ZBrush for modeling, then used Substance Painter for texturing and Maya for lighting. It was an exciting process to bring the environment to life, balancing technical precision with creative expression. Despite the challenges, I had so much fun experimenting and refining every detail to create a visually compelling scene.
Banana House
Concept by Charlène Le Scanff (AKA Catell-Ruz)
https://www.artstation.com/artwork/m2QGe
https://www.artstation.com/artwork/m2QGe
This environment modeling project features a playful, organic banana-shaped house brought to life with vibrant colors and details. I had a lot of fun exploring the unique curves and textures, combining creativity with technical skills to create a whimsical, eye-catching design.
This was my very first modeling project, inspired by the pencil sharpener that sits on my desk while I sketch. Recreating it in Autodesk Maya introduced me to the world of CG modeling and sparked my passion for bringing everyday objects to life in 3D. This project was a fun and meaningful start to my journey as a modeler.